yost-tem4

=Reaction Time of Video Game Players VS. Non Video Game Players =

Broad Question:
Do video games affect players' reaction time?

Specific Question:
Do video game players have faster reaction times than non-players?

Independent Variable:
Video games / non-video games players

Dependent Variable:
Reaction Time

Variables That Need To Be Controlled:

 * Video game players
 * Non-video game players

Hypothesis:
I think video games players do have faster reaction time than non-players

Graph of Hypothesis:
Trial 1 <span style="font-family: 'Comic Sans MS',cursive;">

<span style="font-family: 'Comic Sans MS',cursive;">Trial 2 <span style="font-family: 'Comic Sans MS',cursive;">

<span style="color: #ee32ee; font-family: 'Comic Sans MS',cursive;">Experimental Design
<span style="font-family: 'Comic Sans MS',cursive;">I am going to conduct an experiment that will tell me if people who play video games do have faster reaction time than people that do not play. My plan of this experiment is that I will give a test to players and non-players. Since this experiment is about reaction time, I will conduct my experiment in the computer lap at school. I don't want people to be distracted by anything and focus on the test. There will be ten people involved in the experiment, five people for players group and another five people is for non-players group. Since there will be ten people in my experiment, I will need two trials to complete this experiment in order to have enough information to make a reliable conclusion. The test is on the internet, it will probably take about five minutes for each person to complete the test.

<span style="color: #ee32ee; font-family: 'Comic Sans MS',cursive;">Materials List

 * <span style="color: #040404; font-family: 'Comic Sans MS',cursive;">Notebook
 * <span style="color: #040404; font-family: 'Comic Sans MS',cursive;">Pencil
 * <span style="color: #040404; font-family: 'Comic Sans MS',cursive;">Copy of spreadsheet
 * <span style="color: #040404; font-family: 'Comic Sans MS',cursive;">Camera
 * <span style="color: #040404; font-family: 'Comic Sans MS',cursive;">Ten people (players and non-players)
 * <span style="font-family: 'Comic Sans MS',cursive;">Internet reaction time test [].

<span style="color: #821ff1; font-family: 'Comic Sans MS',cursive;">Detailed Procedure
<span style="font-family: 'Comic Sans MS',cursive;">1. Go to the reaction time test website <span style="font-family: 'Comic Sans MS',cursive;">2. Let all the players take test <span style="font-family: 'Comic Sans MS',cursive;">3. Record results <span style="font-family: 'Comic Sans MS',cursive;">4. Repeat step 2 <span style="font-family: 'Comic Sans MS',cursive;">5. Record results <span style="font-family: 'Comic Sans MS',cursive;">6. Repeat steps 2-5 but different group of people (non-players)

<span style="color: #821ff1; font-family: 'Comic Sans MS',cursive;">Background Research
<span style="font-family: 'Comic Sans MS',cursive;">Reaction time is the ability to respond quickly to a stimulus. Simple reaction time is the time taken between a stimulus and movement e.g., sprint start. Such simple reaction time depends on nerve connection and signal pathway, is "wired" in your body composition.
 * <span style="font-family: 'Comic Sans MS',cursive;">What is reaction time?

<span style="font-family: 'Comic Sans MS',cursive;">This system is made up of your brain, spinal cord, and all the nerves of your body. The brain is the control center and the spinal cord is the major highway to and from the brain. The nerves carry the messages to and from the body, so the brain can interpret them and take action.
 * <span style="font-family: 'Comic Sans MS',cursive;">What is nervous system?

<span style="font-family: 'Comic Sans MS',cursive;">A video game is an electronic game that involves human interaction with a user interface to generate visual feedback on a video device.
 * <span style="font-family: 'Comic Sans MS',cursive;">What is video game?

<span style="color: #7110dd; font-family: 'Comic Sans MS',cursive;">References

 * <span style="font-family: 'Comic Sans MS',cursive;">[]
 * <span style="font-family: 'Comic Sans MS',cursive;">http://en.wikipedia.org/wiki/Video_game

<span style="color: #178ef0; font-family: 'Comic Sans MS',cursive;">Data Table
<span style="font-family: 'Comic Sans MS',cursive;">

<span style="color: #15ed15; font-family: 'Comic Sans MS',cursive;">Graphs
<span style="font-family: 'Comic Sans MS',cursive;">Trail 1 <span style="font-family: 'Comic Sans MS',cursive;">

<span style="font-family: 'Comic Sans MS',cursive;">Trail 2 <span style="font-family: 'Comic Sans MS',cursive;">

<span style="color: #ffcf00; font-family: 'Comic Sans MS',cursive;">Photos
<span style="font-family: 'Comic Sans MS',cursive;">Before the experiment

<span style="font-family: 'Comic Sans MS',cursive;">During the experiment

<span style="font-family: 'Comic Sans MS',cursive;">The results

=<span style="color: #f28b10; font-family: 'Comic Sans MS',cursive;">Data Analysis =

<span style="color: #ff0400; font-family: 'Comic Sans MS',cursive;">Conclusion
<span style="font-family: 'Comic Sans MS',cursive;">The original purpose of this experiment was to see if people who play video games do have faster reaction times than people that do not play. The results of the experiment were 4 out of 5 regular video game players had faster reaction times than non-players. On average, the regular video game players were 30 seconds faster than non-players. Comparatively, the non-players group, 4 out of 5 people had slower reaction times than video game players. These results supported my hypothesis.

<span style="color: #ff0000; font-family: 'Comic Sans MS',cursive;">Discussion
<span style="color: #000000; font-family: 'Comic Sans MS',cursive;">My hypothesis was video game players do have faster reaction times than non-players. My results do support my hypothesis, but not completely. Some patterns and trends that data showed was the video game players have slightly faster reaction times. However, the fastest reaction time was from a non-player. Also, one of the video game players had the slowest reaction time. The relationship between the independent (people in different groups) and dependent (reaction time) variables are strong. I think the tests we did went smoothly with minor problems, because some of the subjects wanted to retest for faster reaction time, but I refused. If I could improve my experiment, I would have 5 trials instead of 2. An interesting future study would be to test people of different ages for their reaction times.