Distracted+Driver

Title:
Distracted Driver

Broad Question:

 * What happens when you add distractions to a driving video game? **

Specific Question:

 * [|Distracted Driver: Do Distractions Affect Driving Video Game Scores?] **

Hypothesis

 * I think the time will go up with the distractions. In other words, the driver will not do as well with the distractions. **

Graph of Hypothesis


Independent Variable:

 * List of questions to ask the driver **

Dependent Variable:

 * The score. **

**Variables That Need To Be Controlled:**
 * No other distractions. **

Vocabulary List That Needs Explanation

 * variable: capable of being varied or changed **

General Plan
For my experiment I will be testing weather distractions will effect a driving video game ( need for speed:pro street Wii). I will be measuring the score with and without distractions. I will begin by running volunteers through the experiment. Then I will average the two scores ( with and without distractions). After that I will compare the results and draw a conclusion.

Potential Problems And Solutions
Find a place to do the experiment Familiarity with the track could skew the results because the more you play the better you know the track.

Safety Or Environmental Concerns
None **Experimental Design**

What is your experimental unit?
The score

Number Of Trials:
As many as i can

Number Of Subjects In Each trial:
1

Number of Observations:
1

When data will be collected
from 2-4-13 to 3-1-13

Where will data be collected?:
at my house

Resources and Budget Table

 * Item || Number needed || Where I will get this || Cost ||
 * poster board || 1 || school || $5 ||

Detailed Procedure
collect materials (the poster board, video game, and the Wii console).

create a list of questions that I will ask the volunteers. I will ask them all the same questions witch are: List of Questions:

1. What is your favorite sports team? 2. What is your favorite kind of food? 3. Would you rather have a vacation on the beach or at the mountains? 4. What is your favorite color? 5. What do you like better dogs or cats? 6. Would you prefer carnival cotton candy or maple-flavored cotton candy from the Fryeburg Fair? 7. Would you rather live in the city or the country? 8. Is there any food you hate? 9. What is your favorite thing about school? 10. Who makes the best pizza? 11. What is your all-time favorite movie? 12. Where would you like to go most in the world? 13. What is your favorite kind of sport to watch? 14. Do you like video games? 15. Do you like to cook? 16. Are you afraid of horses? 17. Are you afraid of snakes? 18. Are you afraid of flying? 19. Are you afraid of spiders? 20. What is your favorite out of school activity? 21. Would you rather swim in the ocean or swim in a lake? 22. Do you like fishing? 23. Do you eat meat? 24. Do you like cartoons? 25. What time do you go to bed on school nights? 26. What time do you go to bed on weekends? 27. Who is your favorite band? 28. Have you ever been to a concert? 29. Do you like history? 30. What is your favorite holiday? 31. ** Do you like 4 wheeler ?** 32. Do you like to build sand castles? 33. What is your favorite room in your house? 34. What would you like for a job? 35. What is your favorite car? 36. What is your favorite TV show? 37. What is your favorite video game system? I will also create an intro script.

Welcome to my project. Today I’m going to have you play a video game called Need For Speed: Pro Street. The purpose of my experiment is to see if distractions lower a video game score. I will first have you play the game without any distractions. Then I will have you play a second time while I ask you a series of questions. You must do your best to answer every question while still playing the game. I will compare your scores when you’re finished. Let’s begin.

setup the Wii and game at school. setup the distractions A.K.A rapidly asking the volunteers questions.

have the volunteers play the video game with and without distractions.

Collect the data from the experiment.

analyse the data and draw conclusion.

create poster of the results and end graph.

preform a demonstration of the experiment at the science fair.

Photo List
me and my volunteers conducting the experiment. the video game case. the final data.

Time Line
2/4/13-3/1/13: setup the game and, run the experiment. 3/1/13-3/15/13: Collect the data, analyse the data and draw conclusion. also wiki complete. 3/15/13-3/22/13: create poster. 3/29/13: preform a demonstration of the experiment at the science fair.

All Raw Data

 * time without distractions || time with disractions ||
 * 78.6 || 79.2 ||
 * 66 || 66.6 ||
 * 43.45 || 72 ||
 * 42.45 || 50.82 ||
 * 72 || 56.45 ||
 * 63 || 88.8 ||
 * 66.6 || 61.2 ||
 * 51.57 || 44.18 ||
 * 60.45875 || 64.90625 ||
 * 60.45875 || 64.90625 ||

[[image:mwvsciencefair/chart_1 (2).png]]
**Photos**

Results
the Average time without distractions was lower than the time with distractions. the average time was, 60.45875

the Average time with distractions was lower higher the time without distractions. the average time was, 64.90625

Conclusion
Based on my results, I concluded that distractions do make a person playing Need For Speed: Pro Street have a slower time than when the person played without distractions. **Discussion** My data showed that distractions have a big difference on the way a person drives. If it makes a big difference in a video game where you are driving, imagine what would happen in real life where any distraction could cause a deadly crash and hurt you or others. Remember, you only get one life in real life.

Benefit to Community and/or Science
I would like to send my results to the Governor of N.H. to show him the effects of distractions on a driver.

Abstract
For my experiment I took volunteers and had them play "need for speed:pro street." The first time they played it was just a practice run so they could get use to the track. The second time, they played again without any distractions. For the final run I distracted the volunteer by asking them a series of questions. The data shows that my hypothesis was correct. I found that without distractions my volunteers on average were able to complete one lap in 60.5 seconds. I found that when my volunteers were distracted it took them on average 65 seconds to complete the lap. Although there is only a five second difference, five seconds is more than enough time to crash.